Midna from the Legend of Zelda Twilight Princess, modeled in Maya and Zbrush and rendered in Keyshot. Trying to push my limits by doing an organic sculpt as well as doing some detail work. Concept by Nintendo artists.
Baymax from DIsney's Big Hero 6, modeled in Blender and rendered in Cycles. My first project using Blender and Cycles. This project was a lot of fun to work on, I had only briefly used Blender before I started so It was a huge learning experience for me. I will most likely return to this piece to pose and finish texturing him.
Original concept by Disney from the movie Treasure Planet. Modeled in Maya and rendered in Mental Ray.
This was a personal project based on my bass guitar. The model took 9 hours to complete. Modeled in Maya and rendered in Mental Ray.
A collection of character animations from the past year.
Animation Reel 2016
Environment Art Reel
Two modular environments I created. The subway influenced by the Bioshock franchise, and the movie theater influenced by the local theater in my hometown.